Dragon`s Dogma - Get a shodo gri. Dragon's Dogma: Dark Arisen. Walkthrough gri Dragons dogma skili

How to teleport? Like shvidko peresuvatisya have grі?

Shvidka is more expensive for a teleportation account. In different places you can sew low crystals to wash from the earth. The stinks are called Portcrystal(portal crystal) and victorious otherwise, you might think. It is not possible to leave the location for the help of such a crystal, but you can move here, like a special stone under the name Ferrystone (moving stone). Open the tab "Tools" (Tools) in the inventory to know the same stone movement. Vykorist one of them, sob opinitsya in one of the points of the portal crystals. Following the discovery of such a crystal in the knowledge. For skin swidkogo remіshchennya you happen to stained one crystal.

How to change class?

After you create a character, you need to upgrade your yoga class to level 10. Until this moment, you will not be able to change the class of your hero. Be respectful! Majestic on the level of pumping is equal to the class, and not equal to the gravity itself - these are two absolutely different parameters.

As soon as your character is 10 rubles, go to the tavern "Gran Soren", near the capital. Itself here you can change the class of the character to any other.

It is necessary to ask the master of the tavern and choose the dialog box “professions”. If you want to wrap it up, be it a bazhan class. Depending on what class you get, it will cost you 1000-1500 points to get it. You pay 1000 points for choosing the base class, and close to 1500 points for choosing the advanced class.

Remember that changing the character's class, you will deprive yourself of this value by a huge amount. With whom the hero will forget most of his death. Lose only basic attacking skills and passive skills. You will have to upgrade your hero with a new class practically from scratch. With this class, whichever one you have been renamed (to such an earlier class), is overwhelmed with great significance. If you change your class directly, then you will be a colossal equal.

How to change the soundness?

Under the hour of the passage of the gris, you take away the ability to change the appearance of the character. Go to the capital of "Grand Soren" and find a dressing room there, in which you can change the name of the hero within the limits of peace - hair, make-up, hair, etc. (The art of metamorphosis). Vykoristovuetsya once for the whole game!

On the other hand, after completing the main story campaign, you will have the Secret of Metamorphosis item. More precisely, the possibility of a victorious item appears, which would be necessary to buy Jonathan at the location "Tabir" (The Encampment).

What class is better than vibrati?

To understand, which class is the best, it is necessary to win for the skin of them. In a particular way, for that chi іnshoy engraving, the best class will be different professions, even the style of gris in all different ones. For example, our top list of classes for their strength:

  • On the ninth month mages for those you are not guilty of especially rozrakhovuvat. Tsey class is more important than victorious for the exuberance of the team (like a grave supporter). You will have in your hands one of the strongest clubs in the grі, attack the opponents with them stupidly. The best yoga victorist is all-inclusive for the support of the team.
  • On the eighth month enchanters. From one side, the class is strong, but, from the other, in the eighth position of the wine rating for good reason. Manage a charіvnik - not safe and importantly busy. For the greater part of gamers, swordsmen will be close, fighters with daggers, shards with their help to fight easier. Char_vnik_v better vikoristovuvat like fighters pіdtrimki. Arsenal of this class with significant attack spells. If you are a vicarist, you take the enchanter as the main character, then remember about the weak sides: low friability and minimal zahist. Cast spells "Storm", "Zemletrus", "Meteorites, what to fall".
  • In the middle of nowhere warrior. This is a strong character, but I’m new again with a low level of mobility. High significance of attributes, high-ranking newcomers, the ability to call great opponents from the nigga... Such a class for people who play on a low level of foldability, do not turn on small details that are not good.
  • At the sixth place of rozashovaniya be afraid. I know the same - the wines are filled with a wonderful option for lovers of the plot, and not for serious trials. From the main minds of the varto, mean "Dragon's Pasture" and "Divine Zahist".
  • On the fifth place strider, which can be called a unique class. Yogo's strength is in bows and daggers. Do not forget about the greatness of the number of newbies. Vіdminnі attributes will help in battles with strong opponents. The high fragility of the character, the archery of the bow, and the shooting of high accuracy.
  • On the fourth place ranger. This is one of the best classes, but a minus can be called a choice of newcomers, tied with a dagger from the Volodin. A warrior of orientations to a distant battle. The best option is vikoristannya tsibuli. For the benefit of a beginner for such an attack, the rangers have a lot. Best respect for the skills “Screaming arrow” and “Strong blow”. Vikoristovuyuchi insults and perks, your character will be practically unstoppable. In addition, you can drive in the great number of opponents.
  • At the third place of rotting mystic face. The uniqueness of this class is based on victorious clubs, it is not so easy to fight for help. Vikoristovuyuchi newbies of the character, you attack the opponents directly in the area (Stone forest) or send distance strikes (Magic strike). Naynezrivnyannishka navichka - "Enchanted with a dark one." Vіn is not only aware of opponents, but I am bringing misfortune. Uminnya allows you to restore health and create an impenetrable zakhist.
  • On another mist - magic archer. Vikoristovuyte tsibulya and daggers. Ale, all the same, the uniqueness of the class is cast in magic shkod. You will have a great variety of victorious newcomers.
  • Best class є assassin. You can beat a sword with a shield, cibula, daggers in battle. Yogo navichiki nastіlki raznomanіtnі, scho allow you to work as you wish. The assassin's outfit will secure the high raven of the defense.

How to grin? Yak roll? Yak robiti perekid?

In order for your character to instantly smirk, you need to learn a special skill. Without something about the everyday rolls, one can’t talk about it. Navigate to the newcomer and know the skill under the name Forward Roll (Roll forward). Pіslya moreover, yak yogo vivchite, you will have the ability to zdіysnyuvaty rolling. In the description of the sky there is all the necessary information.

How to lure a griffin?

Obviously, until one day you are guilty, you will take the fate of the griffin. Flood the capital, rushing through the gates on the pivden entrance, destroy the army of faces. Break with them until the moment of recognition. You will dance on the earth assigned to the place. Wait until the next time and put the bait.

As a rule, the corpses of goblins go, which you can drive into the rocks nearby. Check if the griffin shows up and fly to your door. Attack yogo, as if you will win the earth. If the griffin is to fly away, then repeat the action from the home.

How to earn a penny?

Otzhe, one of the reach of the gri is transferring earnings of 10,000,000 gold. The amount is great, but if you know the easiest and best way to earn money, then there is nothing terrible in it. For the cob, win the task until you have 30-100 thousand gold. Together with the starting capital, go to Kassardis. Give the whole inventory there, send the inventory of three pishakiv. If all the characters are empty, go to the store (open the map, see the “bear” on the image). Come for all the pennies that you have (as long as you allow inventory) carrots.

If anything break your sleep. Sleep trichi for 24 years! Zvichayna carrot, yak you buy for 75 gold, pretend to be a splashed carrot. Such carrots can be sold to the store. Vartist carrots become 182 coins! In this manner, you will increase your contributions, pennies, more, and less.

How to get out of the way? How to get out of the way?

If you spent until the pit of the hour for the quest "Arousing Suspition", then check if the duchess comes to you. Vaughn vybachitsya that hand over the key. With the help of your help, open the prison cell from the right side and choose from the hole.

In a few moments, if they throw you at the camera, in the inventory there are no marks (as you have a great number). Victory їх, schob open the door of the cell. Vіdmichki can be easily and simply created from an eye and a piece of ruby. It is easy to know offending objects from a v'yaznitsa. You will need, at least, two widows.

And the simplest way to get out of the yard is to pay the swag.

How to set up the riven of folding?

Have grі vnіvnіv skladnostі. If you see that you can’t go through that other location, then turn to the front, follow the side quests of that other task, so that you can raise the rank of your hero and bring the best pishakiv.

How to kill the villain?

Kassaridis needs a vikonati quest, injunctions with the drunkards of villainy. To kill the villain, there are a few options:

  1. Check at the tavern. Just like a villain to open the door, then go ahead and deafen it.
  2. You can try evil yoga at the narrow wire that goes to the church. Check the villain by the horn. Vіn turn around on the road.
  3. Before speech, ganyatisya for him is absolutely neobov'yazkovo. You can attack if we can get you. Don't be afraid of warto: inflict 1-2 hits on you to hit him.
  4. With a strider, you can attack a swedish vipad to attack an enemy. So wound the villain, or else you won't.

How to exult pishakiv?

Sob to exult pishakiv, you are guilty of moving the zilla into the inventory of the chosen companion and victorious yogo star. But the simplest thing is to excite the whole zagіn at once, with vicorist special zillya, which you can know at locations or buy from merchants. Axis name the deyakyh zillya: “M'yaki spirits”, “Mineral water”, “Beer grass”.

How to get a wakestone?

Wakestone - this is the stone that allows you to chew the main hero gri. If you choose one such stone, you will be guilty of knowing three yoga tricks, as they are called - Wakestone Shard.

At the singing moment, you will have a quest, you will need to pick up 20 wakestones until it is necessary. So the axle will be necessary for you to be stricken by the majestic dirka, stashed by the city. At every hour of the fall, chip for a concession. After that, clean the underground and take the necessary number of fragments (or a stone).

How to get the ore?

In the mountains there is a majestic number of diggings. Just buy a trigger from a merchant and go crazy for jokes. Long time shukati not happen!

How to sleep?

You can take a break at your bedside booth. On the right, in the fact that nothing is the most safe hour, finish at the gr. You are guilty of planning your trip so dearly that you can rest at your bed until nightfall. From the other side, you can risk, as your character's ribs and pishakіv allow you to grow.

Є two tabori, de vie you can v_dpochiti (sleep). One is uphill on the pivnich right-handed stitches, which leads to the Griffin. Another tabir of roztashovaniya at that part of the card, de and evil guild. Right next to the lake!

What color is the main task?

In this way, language, maybe, go about the markers of various NPCs, with which you appear in the game. The stench can be offensive color:

  • Zeleny - the character has a task for you.
  • Chervoniy - it is necessary to talk to this character for the plot line, the new one has information for you or a plot quest.
  • Zhovtiy is a character of quests with one of the quests that are being fought.
  • Blue - you need to talk to the character in order to complete the quest, which you have already practically completed (the quest has been lost).

How fast is bigati?

On the transfer of the character, yoga class, zavantazheniste and equipment are added. It seems that the soldier at the important armor will move to a more comfortable place, lower assassin. You can increase the speed of changing the inventory, and use the help of passive skills, but with the power of the nig.

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DLC Dark Arisen

1. Prologue

Quest: The End at the Beginning

Grazhemo people on im'ya Shroud (Savan). Together with the companion Seldom (Salde) we go through the gorges. On the steep bachimo of the dragon, we defend ourselves against the fire, pushing the block (Alt key). We pass right-handed into the gorge, driving in two foes, barking with loud (LMB) and stronger blows (RMB).

Stribujemo into the cave, sticking to the stone (Rift stone), which shines, by the same time calling out two more companions - the archer Queens (Quince) and the enchantment Morganna (Morganna). There are three command replicas:

F1 Go! - the allies go ahead of us, attack the enemies.

F2 - Come - allies follow us.

F3 - Help - call allies to you.


The Tainted Mountain Temple

Let's go to the hall, go down to the first top, let's kill the goblins. Under the bridge, you can take a river from the screen (key "E"). If the birds fly in, then the archer and magician will be able to see more, it’s crippling their types of birds.

At the advancing corridor, faces are calling us on a choli from a gray Palotti (Ser Palotti) and they will see us off. We take one more screen on the kutka.



Bos: Chimera(Chimera)

We enter at the Grand Hall, here we can be beaten barefoot. Tse miraculously with the head of a lion, a goat and a snake. our allies will climb on the monster's back and attack him there, we can only walk on the ground. It is better to trim the side of the monster and attack yoga in the back. A lion can attack in front, and a snake in the back. The magician can create clots of light, we can enter before them to restore health.

Peremіgshi, we enter at the gate. Whom the prologue will end.

2. Cassardis village
Dragon's Dogma: Dark Arisen. Walkthrough. Kassardis


Quest: Harbinger of Destruction

Bachimo, like a dragon passing through and flying over the water.

Let's create our character. After that, it’s buggy, like a dragon attacking the village of the hero, as he has thrown himself. While the dragon is occupied by ruins, it is necessary to go to the new back and hit with a sword at the paw. The dragon commemorates the hero, forcing his heart to fire that fire. The hero himself is left alive without a heart, and he takes away some unknown link from the dragon.


Quest: Newly Arisen

Let's go home after the battle. We take a sword, with which we will need to choose 1 of 3 classes of the hero: warrior, spritnik, magician. Also, we can take green roslin from the kіmnati. Apparently, listen to the rose of the maiden of old.


At the city we can get around all the budinkas, choose the liquor plants, little puffballs from the zillami, zhu, and other speeches. On the birch, we can converge to the right side to the location of Starfall Bay, there, near the gorges, we find two screens with speeches. Another screen can be found on the days of Budinkiv, on the charts of the gir.

We can viskonate a kіlka of additional heads. People who give quests see a green badge above their heads.


Additional quests in Cassardis

Quest: Floral Delivery

We go to the ruynovano budіvlі z awnings z fabrics zamіst dahu. There is an infirmary here for all the wounded in battle. Spilkuєmos іz Benita (Benita). Vaughn ask us to bring їй roslini dvoh vidіv: 5 Sunbright and Moonglow.

Rozhevі kvіti Sunbright growth was the root of great trees. We can know less on the road to other settlements, and less in a day. The blue Moonglow ticket, which shines, can be known in the pure-hidden bay of the village, but only in the night hour.


Quest: Grim Tidings

Climb to the top of the village, enter to the village church of the Village Chapel. Spіlkuєmosya with Elvar (Elvar), which is to sit on the bench. Please ask us to tell you about the unacceptable news to Merin about the death of his brother Cortese.

Merina can be known by the infirmary, you can see the sick calls. we pass on the news to you. Turn back to the church to Elvara, and the quest of victories.


Quest: Lost Faith

At the church we meet with the priest Clementine (Clemente). Vіn ask to know the lost book. On the way out of the church, we know that the boy Lewes took the book and put it in here at the dahas.

From the church we go to the fence, we climb it, with a narrow wall we pass on the ground, which is made up of two winds. The book lies on the border between the vіdsіkіv, on the edge of the upper half of the dahu. Remember її even more smoothly, with the same color that I myself dah. Take it, turn it over to Clementine.

Doshka goloshen Cassardis

The doshka is located near the back gate at the Pablo's Inn hotel right-handed at the entrance.

Heads on the boards are stunned by the fires of the poor singing type of monsters. Just take the order and that's it. If the vikonannya does not need to turn around, we will automatically take the city.

Reclaim the Roads

Defeat 10 bandits. South Gransys. Nagoda: Aneled Stilettos.

goblin raid

Defeat 10 goblins. With Moonsbit Pass. Nagorod: 1500 coins.

They appear on the zahіdnіy dorozi, if the hero's equal equal is within reach.

Rat Catcher

Overcome 7 squints. AT ???. Nagorod: 800 dosvіdu.

We know it, if for the plot you need to go down to the village underground through the well.

He Should Be So Lucky

Defeat 5 rabbits. At Cassardis Vicinity. Cities: 500 coins.

Rabbits linger on the road to the exit from the village.

Upon a Pawn

Quest: Make for the Encampment

Let's go to the exit from the village. In front of the bluest gate, a “pishak” helper is teleporting to us on behalf of Rook. Vіn kliche us pokhіd to the court fortezі (Encampment). Let's see the gate.

Idem road. Livoruch and right-handed in Uzbekistan you can find screenshots of brown objects. By the way, goblins attack Raynard the Mandrill Trader. As soon as it is possible to vryatuvat yogo, a cloak is taken away from the city.

3. Fortress Encampment
Dragon's Dogma: Dark Arisen Walkthrough


Call of the Arisen

Task: Heed the Voice.

After drinking at the fort, let's go to the Riftstone at the great name. Spilkuvannya interrupts the guard, which came. There is a battle behind the fortresses, they call us for help. From the other gates do not let us in, let us go to the pivnіchno-zahіdnі gate to the Drive Off the Threat location.

Bos: Cyclops(Cyclops)

Vrazlivé place: Oko. Razlivy before spells: Thunder (Mage's Tornado). Mistsevo warriors already finished off the Cyclops, lost half of the remaining wife of life. We drive in two goblins, taking up to the barefoot. As if we were counting for the magician and archer, from afar we were aiming at the eye of the Cyclops. Like a hero for a war, to get on the monster up to his head, to hit on the eye, to fight with the F key.

If we win over the barefoot, we take away the belongings that we have lost, we turn around.

I’ll go again to the broken stone. At the menu we create a character - our head assistant. The head “pishaka” takes away the knowledge, earns money together with us, I can’t remember other characters. Having created the head “pishaka”, we choose two more ready-made characters. It’s better to choose different classes, so that the stinks add one to one. We can already change my mind, looking at the Rozloma Stone.



Strength in Numbers

Having selected a team of 4 people, let's go to the face of Ser Berne, we are in charge of training. We need to rehearse command actions. Mustaches are exchanged by the hour.

First test. It is necessary to move 4 boxes. Wondering where our pishaks went, let's go to the box, which is full, and carry yoga (take and throw the "F" key).

Another test. Rise of mannequins of enemies.

Third test. Likewise, the mannequins of the enemies are gone, but now the stench is divided into classes. Red mannequins can only be damaged by physical attacks, blue - by magic.

Doshka stun Encampment

The board was planted on the pivnіchno-shіdnіy vezhі, right-handed at the entrance to the training ground.

If you have enough side guards, we can see people on the name of Ecbal at the mark of the Breaking Stone. You can buy new skills from him for discipline points.

4. Cassardis, Encampment and surroundings
Dragon's Dogma: Dark Arisen Walkthrough


At the fortress, a mysterious man appears at the black hoodie, and calls us back at the village of the cob. Let's go there, once again we will tell the people in front of the entrance to the village.

Looking at the village, we can see a new portion of side quests.

Additional quests

Deep Trouble(at Cassardis)

Task: Drive in the saurians at Dripstone Cave.

As soon as we turn to the village, the soldier Paul (Poll) will turn back to us. We opened a well, so that we could get along with the monsters at the underground. We take in a new light and descend.

At the ovens, we can drive in schurov and kazhaniv for other rows of heads. In the far gulf, we need to find upright lizards from spices (saurians). Tse dosit strong opponents. If you don’t dare to kill them, you can turn around and level up on the bigger monsters for the place until 6-8 rubles. You can significantly increase the chances of winning, so stand tall and shoot the enemies of the stars, or check, if the lizards are caught before us and cut them one by one with a sword. As if you are a warrior, it’s more likely to approach the lizards from behind and cut the tail with blows, after which the stinks become hopeless.

Turn to the surface, take the soldier in front of the city.


Deeper Trouble(at Cassardis)

After 7 days, after the vikonnanny of the first head at the well, we turn to the new one, we hear screams from the bottom for help. Going down, Bachimo people Rorric, ask you not to find the nest of Suryan lizards.

We went to the great underground hall, we fought the last time, by water we went through the tunnel to the court hall. Here the lizards are dying, on the walls there are laying eggs. We can fire the eggs with fire spells, we can call the enemies. For example, a majestic lizard appears.

Cities: 8000 gold, 6000 xp.


Dying of Curiosity(at Cassardis)

On the beach, or there were shops, there are people on the name of Merin. We ask you to bring Greenwarish herbs to people on the name of Valmiro.

We take 6 Greenwarish herbs with us. You can buy a bag in the cob village, in the shop opposite the hotel. On the way out, they say they are talking to people, they say that Valmiro was on the coast.

1. Apparently from the village, turn right-handed, going down to the shore, we know Valmiro, who is lying on the sand. Let's see 1 jubilant grass.

2. Demo to Fortress Encampment. Before the entrance at the fort, there was a white tree of zliva known to the recumbent Valmiro, to him 2 herbs.

3. We enter the forest of Witchwood from the winding side, where Valmiro lies at the very entrance, we give him 3 herbs.

Turn back to Merina, take 8000 gold, 5000 XP.


Guard Duty(at Cassardis)

Task: Escort Madeleine to the Encampment.

(Yakscho we don’t miss this quest every hour, until the entrance to the next location, then, with the grisly, we’ll find a whole bunch of quests, tied from the princess).

At the hotel, a new girl, Madeleine, is a mandriving merchant, so ask us to escort you to the fort.

On the way to the Encampment, we can spend more than a group of goblins or robbers. According to the cost of Madeleine, we choose the most necessary objects, so it is necessary to step in the hour, and not to run in front.

At the fortress, the girl cannot be handed over to us in the city, but on the other hand, it is immodest to ask from us for 1000 gold for the development of the Grand Soren store. We pay pennies, so that the future will have a point for the purchase / sale of items.


An Uninvited Guest(at Cassardis)

Task: Drink the villain in Kassardis.

We are talking about Pablos (Pablos) - the ruler of the hotel. Vіn rozpovіst, scho near the village zvіvsya zlodі. After all, we are talking about Astella and Heraldo - these are the sellers of two stores on the day before the hotel. I'll turn back to Pablos, we'll sleep in the night before the night.

At night we see above. The evil archer was a big street with shops, that street was a church. The big villain is better for us, so you can’t overtake him. We can climb on the dachas, and then we’ll immediately rush right in front of the villain. To drink yogo, vikoristuemo zahoplennya (key "F"). It’s impossible to be evil for nothing, to be able to sleep until the coming night. And remember, take it to the city of Pablos.


Extermination(Doshka stun in Cassardis)

Drive in 24 giant kazhaniv.

(The quest will be available only after the "Deep Trouble" quest)

Mayzhe traplyayutsya in the skin underground. You can turn around at the well, and the viscounts will come in there for a sprat.

Britterblack Isle

At the village we go to the pier, wed the maiden with long hair on the name of Olra (Olra). (At the grіv it is seen on the map with a violet stake). Olra appears at the pier less at night time. The girl can move us to a new location.

The "Britterblack Isle" location is to be added to the DLC under the name "Dark Arisen", even more unsafe monsters live in it, so it's better to go to the additional location after completing the main grey. But first of all, you can still vikonate again, if you give us access to the reduction of objects by 3 stars.


A Guiding Light

Task: Find the maze.

We pass the first maze of monsters. On the way there will be shalenі vovki, goblins, as well as barefoot Death, but if you drive them in, you can’t beat them. Since the labyrinth in the attacking hall knows the people of Barroch, they can polish our objects to the extent of 3 stars, because we have gold and we need ingredients.

Nagorod: Liftstone.

Dousing the Blight

Purify a cursed item. Nagorod: Wizarding Gloves.

Slumbering Promise

I'll take the fire from the fire of the fire. Nagorod: Bloody Knuckle.

Visions of the End 1

(Appears after the quest "A Guiding Light")

Select 10 Marble Sculptures. Region: Britterblack Isle, Upper Stratum. Nagorod: Cursed King's Belt.


A Rude Awakening

I'm calling at the Encampment Fortress. Bіlya great naming we say with the girl Mercedes (Mercedes). After a deaky hour, a majestic bug-headed serpent is on the attack.

Boss: Hydra (Hydra)

Weakness: rіzhucha zbroya. With the help of this boss we still can’t get it, we need only one head. Yakshcho graєmo for the war, you need to climb the snake up to the head and hit it there. An archer or a magician zoseredzhuyemo fire only on a singing head.

Hydra, having lost his head, stepped into the camp. Mercedes podyakuє to us and to voice such a task - to bring the trophy head to the capital.

(Beremo zavdannya, but we’ll keep it for sweat. Before this, it’s necessary to viscount the additional zavdannya, which were left in the cob locations. After arriving in the capital, the quests become inaccessible).


Lost and Found(in Encampment)

(The quest will become available only after the quest "A Rude Awakening")

After the victory over the Hydra, we see the fort through the pivnіchno-shіdna gate, we are called Elvar and remind us that Quina has arisen. We turn to the village of Kassardis and we say to the old Adaro, having the entrance gate. I'll tell you that Quina needs to be whispered at Witchwood.

We turn at the fort, from there we go to the pivnich, at the roses we turn in cash. Wolves will attack us on the way. Trochs were far away, climbing with a narrow stitch onto the hump, at that moment a boulder slumped to the beast. It is necessary to go back at the hour. Bandits stand on the top, they threw a boulder at us, the stench is still strong for us, it’s better not to join the battle, but to climb.

Let's go to a new location, let's go for a day, to have a drink to Wychwood. here the enemies are less than wolves, boars and spiders. There is thick fog on the map of the location, so that the map can be seen, it is necessary to wear totems - skulls on heels, then the fog will change. Quina got lost on the cob of the location, leading her forward.

We reach the booth on a tree, there Selene is singing. In the middle of the selected items, zokrema Bronze Idol (Bronze Idol) - a quest item, which gives a small amount of merchants.

From the booth we go to the pivnich, through the cave we turn to the very village. At Kassardis, Adaro, who knew Quina, is taken away from the city.


off with its head

From the fortress we go along the pivnichnaya road, in front of the bridge we rise to the height of the levoruch. Here we are checked by a caravan with the head of Hydri.

We go in front of the caravan, we drive in all the enemies that are chirping: goblins, harpies, wolfs, bandits, and in the nighttime the undead are killed. If you see a cart far away, then the caravan will rattle, and we will come closer.

On the way, we walk on the road to the pivnich, we clean the bandits' houses on the hump. On the right road there is a narrow canyon, in the new one we beat stones over the back, otherwise they will be thrown straight onto the caravan.

5. Capital Gran Sored
Dragon's Dogma: Dark Arisen Walkthrough


A Matter of Myrmidons

At the entrance to the place we are greeted by a black-haired Mason and to please us with the mischievous guild "pishakiv".

We walked along the pіvnіchno-zahіdnoy ulitsa, but in front of the gate Ser Camillus called us and didn't let us through. To pass, you need to make the quest "A Matter of Myrmidons" active (select "Quests" from the pause menu, after completing the required quest, press "Enter"), then skip us.

We pass in the vicinity of the podvir'ya. At the Budіvlі Guildії spіlkuєmosya z Barnaby (Barnaby), the quest is completed.


At the yard there was a guild and a sprig of low crystals near the earth - ce Portcristal, which allows you to move around the global map. We can’t speed up with them, the whole point is where we can teleport, whether it’s a mit. For the teleportation itself, it is necessary to vicorize the Ferrystone stone on the Tools tab. You know after one victoria, a new stone can be bought in shops of magic speeches.

Lure of the Abyss

Guildmaster Barnaby gives us the order to go down to the guild underground - Everfall. It’s better to take a magician with spells against the undead on your own, so you need a sill or a line for the promotion of vitrivality.

Descending to Everfall in roundabouts. On the path of unsafe spiders that say. If it’s too expensive to close the gate, let’s go to the beach corridor. Fighting with a group of skeletons. Turning on the exit from the other side of the gate, it is important to press on the walls, and the gates will rise.

Dali by the cost of the great garden. Vin less for the troll, but richly unsafe and tenacious for the new one. The ogre often attacks us, trying to beat us down, so you can win over your own selfishness. Get up close to the central prirvi, check the fire, if you win against us, you will kill us. The ogre falls and immediately dies, and we will take 6000 XP.

Having descended to the bottom of the underground, the center shows a round pedestal with a crystal, but until now it is not clear. We can take a look at the sprat of lateral applications. To the right is the Ceremonial Cage, in the middle you can open the tombs and drive in the skeletons. Livoruch double-topped hall, on the hills of which you can pick up a trifle of gold.

Walk to the p'edestal in the center, bemo Teleport Stone(Practice like Portcristal for the Guild of Pishak, but you can put it in any place, and then turn to the next one for the help of Ferrystone). As soon as the empty p'estal is activated, in the sight of the earth's earth, fires of snakes, skeletons and undead appear. Fighting marno, shvidko bіzhimo uphill in circular gatherings. If you don’t splutter, you can drink a lot of vibrancy, or it’s necessary to swell before the vibrancy disappears, and give the hero an hour to repair.

On the surface we speak of Barnaby. Cities: 15,000 gold, 8,000 XP.

4 tasks Ser Maximilian

On the way out of the guild we call the soldier Ser Duncan, and ask us for a call from the captain Ser Maximilian.

The soldier is handing over to us a license for snakes ( Wyrm Hunt). This item gives a discount in Gran Soren stores.

At the beginning of the audition Ser Maximilian gives us the 4th day ( , , , ). It is necessary to viscount if you want 2 of them, so that you can stick out far behind the plot.

The Cypher(Ser Maximilian)

Task: It is necessary to decipher the inscriptions on the manuscript.

The city has 3 individuals, so they can know about the cipher:

1. Josias - a farmer, you can see him near the fields at the pivnіchny entrance of the place. Ale z'yasovuєtsya, scho navit not able to read.

2. Mountebank - a merchant at The Black Cat store near the pivdenno-shidny kutku of the city. Vіn so it is not possible to understand anything from the cipher.

3. Maurin is a mandriving salesman. Vіn course between the cathedral, the guild and the pivnіchny exit from the city. This merchant tells who can help us - an old man, who lives in the Hillfigure Knoll oven on the pіvnіch vіd mіsta.

On the way from the capital to the oven, you will have to fight with harpies and great wolves. So the Cyclopes themselves can shoot, but they are better than Ominati. In the middle of the path there will be a fort of Windbluff Tower, but in the middle of nothing.

Having left the oven, Bachimo, who entrusted on earth the parade of majestic little warriors with a scar on his heart, of such a magnitude that you can put it on the global map. People in the oven - Dragonforged, knowing about її share, I’ll go to ours, she has a dragon in her heart.

Shukaєmo korisnі speech at the oven. Livoruch in the form of a sedentary person to stand Bronze Idol. At the bichnomu deaf kuti lie Portcrystal. Zovni, on a gigantic baby in the region of the heart you can know the tricks Wakestone.

Turn back to the capital, let Maximilian know about the decryption. Cities: 10,000 gold, 10,000 XP. We can throw out an uncommon sign with a cipher, get out of the cuff, just wear it like that.

Seeking Salvation(Ser Maximilian)

Task: It is necessary to know about the cult of Salvation (Salvation cult).

We are talking about the people Meridith at the hotel at the table, to please them to go back to Mason.

Mason can be known in netryah on the lower level of the city, the descent there is known beside the pivdennyh walls of the cathedral.

Mason says there are more people. We turn to the marketplace and experience: the girl Amity, the man Baden, the soldier Ser Sairus. It is known that members of the cult live beyond the borders of the capital, near the catacombs on the pivnichny entrance.

We get down at The Catacombs. According to the price, the tombs are opened, the skeletons are driven in, who get up, and the undead. For hanging, you can light the bowls with fire. Here new enemies of the primari appear - the brilliance of energy that fly, yakі can put a curse on us like a booster. By the price there will be small forks, and then with a catacomb to complete the linear lines, you just need to bypass all the applications in order.

We go down on the elevator, go to the cave. Here lie down to fight with one huge. Through the ovens we pass into other catacombs, here we can hear the voices of people who have climbed into the halls. Climb onto the balcony, watch out. There are three villains in command: the head of the cult, the unknown person, and the head of the head - the man in the black hoodie Elysion, as we already smelt a sprat once a day. The leader commemorates us, collapses the balcony, calls out to the undead and hovaetsya.

Fight with skeletons and zombies. We enter at the door, Bachimo, that Mason has drunk the leader of the cult of Salvation - Marcelo. Lyudina is true, that he fooled Elysion, and he jumped to good goals.


Apparently from the oven with old gatherings, opining under the bridge not far from the capital. Turn to Captain Maximilian, we will take 9500 gold, 18000 XP.

The Watergod's Altar(Ser Maximilian)

Task: to know about the share of the previous expedition.

Idemo to the cathedral, we are talking about Father Jeffrey. Vіn rozpov_st, scho ekspeditsіya went from Watergod's Altar.

Idemo for the day, we pass between the skeletons, we sing in front of the bridge over the Mountain Waycastle gorge, we turn to the back. How to go with the river's stony slope, you can fall and break. A gentle descent to the river, from the river side, descending, we turn the river into a breeze. On the other birch, we streak the Haslett man. Vіn rozpovіst, scho ekspeditsіya went to the oven under the waterfall, idemo there.

Idemo narrow corridors, driving in skeletons. On the way to appear pereskoda - prіrva, and levoruch peremikach without a handle. Idemo right-handed in the middle of the month, descending by gatherings, fighting with lizards. If it's all in, open the door and see one more dead lizard. Behind the door we know three screens, in one of them lie important. We turn uphill, we insert an important at the jumper, we lower the lower place.

We make our way through the ruins above the water. Here we are attacked by necromancers, the stench is easily driven into close combat, but you still need to reach them without falling into the water. In the beach corridors there are invisible chameleon lizards.

We get to the rest of the hall, here the body of one of the participants in the expedition is visible. Instruct to walk Cyclops, drive in yoga, take red kul. We turn to the crossroads, let's go to the right deaf corner, open the door like a red sack with a round vimkoy. We are pushing behind the door sublog button, Vіd tskogo rіvіn vіd vіdіshchennі go down, і we can see new kіmnati.

Let's turn the name, to the waterfall, let Haslet know about the failure of the expedition. To ask you to complete the task on the right - know 5 ulamkiv Altar slates.

I’m going to the oven, I’m talking tricks. If you select this quest as active, the mini-card will show the number of required items. We know them in metal screens. Ulamki to finish the important ones, 9.5 kg of leather, so it’s necessary to split them according to all the bags, so that you can pick them up. In the drained part of the underground, there is more than one cyclops, but it’s not hard to fight with him.

Picking up the mustaches, taking them to the capital by carriage. Maximilian takes 13,000 gold, 15,000 XP for the city.


The rest of Ser Maximilian's task is far away from the capital, we are flooded with sweat, and we switch over to other rows of tasks.

Addendums Gran Sored

Here, only those quests are described, which are more often found in the capital or in the nearest outskirts. Quests , , , Start in the capital, but end up in the western territory, read their description at the offensive branch.

Reaper's Scorn

Quest: Bring a Wakestone Shard to resurrect Wilhem.

Take away the task at the farrier Osten at the booth opposite the Guild of Pishakiv. The farrier's son Vilhem died not long ago, and he is trying to revive him. The farrier has two tricks of the Sunday crystal, we need to know the third trick.

You can buy some tricks from the locality in The Black Cat secret shop, you can find it in the pivdenno-shidny quarter. Vartist 30,000 gold. (That's right, the tricks can be known without a cost by completing the quest).

Having seen the stone, the need is not to speak with the farrier, but go to the very dead son, zastosovuёm on the resurrection stone, and wine comes to life.

Cities: 10,000 gold, 6,000 XP.

Chasing shadows

Headmaster: Follow up on suspicions and see about Arsmith.

We speak from the black-haired Mason on the trading square beating the fountain. Win to ask for a passe for a suspected person, as they appear at the castle at night.

I'm going to a hotel, we sleep till night. Leaning over, we immediately went to the castle, where Maximilian was standing. Bachimo, like a man with a black hood, give pennies to a man Julien with a blue cloak.

Directly behind Julien, but do not come close, so as not to be angry. Step by step we reach from the castle to the apex house near the pivdenno-skhidny quarter. It seems like a person is buying from the Madeleine trade as information, and she is trying to seize it.

After serving the favor, we turn back to the trading square to the people of Arsmith to complete the task.

Land of Opportunity

Task: Help Fournival hang with Jasper, Sara, Pip.

The quest can be taken from the noble quarter, not far from Captain Maximilian. We are talking about tovstim merchant Fornival (Fournival). We ask you to reconcile three guests and leave yoga booths.

1 - Pip. The lad Pip is located right there, behind the booth, he is the gate of the district of remіsnikіv. We speak with him, ale vin ticking in front of us.

Idemo to the living houses of the bіla guild pіshakіv. Pіp zalіz at the dachas of a pіvnіchny booth. You can climb up the mountain by hanging on a suddny hut, then we will transfer it to the lad, we say to him, we will renew our tika.

Idemo near a part of the city. The lad hunkered down under the central bridge across the river on the lower tier. We know Pipa, we follow him, we catch the “F” key. The next day, it will be good time to get home.

2 - Sara. Sarah's team of walks beat the fountain on the trading square. It seems that it will take me an hour to make the decision cloudy. You need to check 1 doba. We can sleep in a hotel for a swedish rewind for an hour. Another day is coming, it will be fine.

3 - Jaspers. A man Jasper comes from the pivnichny side of the hotel, at the turn of the main street, in front of the entrance to the castle. Jasper needs the years of other members of this family, we say to him in the rest of his life. We have 30,000 gold for window dressing for moving.

Turn back to Fornival, take 40,000 gold, 5,000 XP. So, after that, from Fornival you can buy a whole lot of land for 80,000 gold.

Escort Duty

(Umova: It is only available after the quest "Land of Opportunity". It is not possible to select this quest, since we have an active quest for support)

Manager: Take a walk around the Symone place.

Idemo to the booth of Fornival, levoruch in the direction of captain Maximilian. Bagach ask us to accompany his daughter for an hour of walking around the city. I'm following the girl Simona.

1. Before entering the trading area, the girl will ask for a ticket at the hovanka. It is necessary to know її. Vaughn hides either in a hotel behind a fireplace, or in a tavern.

2. Viyshovshi from the market, the girl wants to drink some water. We return to the store from the image of the glek, we buy the item Flask of Water, we transfer it to the yoga girl.

3. At the district of the remіsnikіv, Simona ordered to get to the gate of distillation. We live in the fields, we don’t see the girl, but we can let her come first.

Cities: 15,000 gold, 7,500 XP.

Yakshto mi shvidko knew її at the lock, shvidko brought water, allowed їy to win, we can take away the dodatkovu city. After finishing the quest, once again we say from Simonoy, she will give us the Golden Idol ( Golen Idol). This artifact gives a 30% discount at all stores, and also the wine is used for two side quests related to sellers.

Doshka goloshen Gran Sored

To be found at the guild of pishakiv. At the entrance, turn right-handed, then on the left wall we know a dosk.

Harpy Hunting

Kill 20 snow harpies. From Hillfigure Knoll. City: Aneled Pale.

Bury the Dead

Kill 44 undead. At Abbey Vicinity. Nagoda: Solar Armor.

Bone of Contention

Kill 36 skeletons. At the Catacombs. Nagorod: 60 Skull.

Sisters in Peril

Drive in 2 ogre. At Abbey Vicinity. Nagorod: 10,000 coins.

The ogres will get closer if you go through the Ancient Quarry.

The Absent Apprentice

Drive in 45 rabbits. All Gransys. Nagorod: 50,000 coins.

Dire Straits

Drive in 15 great direwolves. At Duke's Manse. Nagorod: 10,000 coins.

Another doshka is located at the pivdenny passage of the trading area.

A Taste to be Acquired

Quest: Bring Selene Roslin King Bay Leaf, take Distilled Herb Ale from it.

Cities: Undulant Black.

Ocean's Bounty

Task: Collect 10 giant ribs. Region: All Gransys.

Nagoda: Aneled Obliteretrix.

Witch's Brew

Bring Selene Roslin Gransys herb, take Herb Ale from it. Region: Witchwood.

Let's go to the forest Witchwood until the moon, let's see the growth of Gransys herb, let's get Herb Ale. We can see the infusion that came, back to the capital, people on their way to Arsmith.

Cities: 6000 XP.

foreign service

Quest: Collect 20 seeker tokens (Seeker's Tokens).

Nagorod: 200,000 gold.

A Lost Cause

Quest: Get the Snakeskin Purse.

Nagorod: Golden Bastard.

Reveille Revelry

Task: Find 50 viysk furnaces. Region: Gran Soren.

Nagorod: Soultaker.

Another dot is stunned in the middle of the hotel, right-handed behind the door. Ale, on the cіy doshtsі zіbranі all quests with the accompaniment of people in other locations, and that stench can be seen to a different distribution.

6. Western territory
Dragon's Dogma: Dark Arisen Walkthrough


The remaining quest of Maximilian - A Fortress Besieged has been completed. For yoga, we need to dine in the Shadow Fort far in the sunset, but we need to get there a bit more. The best way to reach this location lies through the cave Ancient Quarry, the central entrance road from the capital leads to it. (From the capital, we take all the supplementary tasks that we have lost, we take them along the path to the Tinovoy Fort).

Of Merchants and Monsters

Task: Build the gate and clear the Ancient Quarry from the ogres.

Before the entrance to the mine, the trader Alon was asked to lay a short path through the cave, so that the tradesmen did not go around the pivdennoy gorge.

We enter the mine. Evil on the ground is a round onslaught plate, we stand on it with a corral, so that it is pressed against it, in view of which the gates are set. At the stove in front we drive in the bandits, we take the key.

We turn to the fork, let's go along the central path. A deaf deaf man has a warehouse of bandits, where gold is that screen. In front of me, I’m going to burn out, but for now I’m not fighting with him. Stepping on a friend, I will push a slab, and open another gate.

Apparently from the oven, let the seller know that the way is clear. You need to update the task, now it is necessary to drive in 3 fires, which are loitering at the mine.

I'm going to the mine again, we're entering the battle of the huge. This is a strong enemy, before the battle, it’s better to take into the fold the strongest pishakiv from equals, who stand for their own. We attack ourselves from behind, without trapping the ogre to the arms. From the sight of an ogre, you can walk in narrow tunnels, where you can’t climb through, and shoot at him with spells and stelae. Fire 2 in front, and the stinks are close one to one, it is necessary to bring one of them away to drive in the enemies one by one.

Peremіgshi, let's call to Alon, take away the city. If so, Alon also opens his shop by the stove in a remote, deaf corner.


Devilfire Guy (Devilfire Grove)

At the mine, we go for a free weekend, we opine at the guy in the western territory.

Here on the road of roztashovaniya Tabir Rest Camp, where Ser Nathaniel and the merchant Jayce live. With them at the camp you can spend the night and speed up with a stone for a quick pishakiv.

There is a large gorge near the western-western region, where two giant fires stand. Here we can climb onto the skeleton and shoot fires from a rounded crossbow.

On the pіvnіch vіd gorge є tsіlyusche dzherelo Healing Spring, where you can restore your health without any cost.

At the pіvdenno-zahіdny kutka of the location we go down to the gorge, which leads to the sea. On the birch of Bloodwater Beach, we know tabir ta choven. The tabor has 3 screens with armor, and the chin has 20 yew. golden



Tinyovy Fort is located at the sunset of the global map. Safeguard, near the western region of Devilfire Grove, the self-made dragon Drake sacks, you can’t get close to it, otherwise you’ll fly at the wind and the beast will burn our zagin. Bypassing the dragon's side, at the narrow gorge fighting against goblins' pens. There will be no more transfer to the factory.



A Fortress Besieged

An army of goblins ruled at the Tinovu Fort. The stench mended the head gate, they didn’t get through. Zliva at the entrance to the Bachimo army of people. We are talking about officer Ser Robert, pointing out a hole in the ground, we need to get through it to the middle of the castle and fix the gates of the army.

Through the underground tunnel, we can get to the foothills, driving in a lot of goblins. Gatherings are taken to the dachas, it’s time to turn the gate, but in a new day’s importance.

Going down to the first top, calling we go forward, docks ignoring two cyclops and other foes. We go to the central left room. Tse v'yaznitsya, and enter the closing gates, ale on the side on the wall, go down, get away, stribuyemo in the middle through the evils. In one of the chambers we know Portcrystal. The number of cameras at the screen is known important. Let us turn to the first place in the countryside, victoriously important, and our allies penetrate the middle.

An epic battle took place in the middle of the fort. Ale, it’s better not to take the fate of close combat, but to cover up your army on fire. We pick up the right-handed person from the main entrance, drive in the goblins, sit down for the balls ourselves. Shoot with igneous shells and two more balls on the protractile side. The next thing to shoot at the Cyclopes. We descend, we finish off the weak goblins.

If we take in a greater part of the enemies, the goblins step up at the inner fortress, run in the middle behind them. Climbing the right gate to the very top, here the path is blocked by another cyclops. Uplands we pass into the lion, we go down to the top below, then we can go to the command room. Here the leader of the goblins hid, to fight with them barefoot.

If the boss loses little health, pick up the wines, and then win the win and win. You can follow him, if you are very healthy, or if you spell levitation, so that you don’t break. It is possible to spy the leader of the goblins, it is necessary to take an additional certificate, otherwise the wine will simply be standard in that city.

Idemo to Ser Robert, they give us 20,000 gold for winning. Turn around the capital to Maximilian, and add 16800 gold, 20000 XP.

Addendum task

A Troublesome Tome

Quest: Find Salomet's Grimoire and turn Yogo to Steffen

On the square of the metropolitan hotel Union Inn, we will hear Stefan's Indian, ask him to know Salomet's Grimoire.

Inquiry about the appointment with the saleswoman Camellia (Camellia) at the store levoruch at the entrance, there’s a roztashuvannya, they stole the book.

Let's go to the marker on the map, not far from the fort. We know people, robbed by bandits. We know that the grimoire is located on the western plain near the ruins of Aernst Castle.

On the road to the pіvnіch vіd fortezі Encampment let's go to the entrance, through the gorge we go to the fort. Bandits on the plains are aggressive, but in the middle of the ruins of the castle the stench does not attack us.

The grimoire is found at the top of the greatest veil. Climbing to the upper maidanchik, farther up the mountain along the gwent descents, re-stringing to the coming span of the descents, and staring at the winding window and to the top of the wall, re-stringing to the platform with a great screen, taking it from it Grimoire.

(Across the narrow place, we pass to the okrem pіvdennu vezhu, in it on the ground lies part of the awakening stone - Wakestone, wine is needed for another job).

Let's turn back to the capital, let's see the Grimoire of the Vlasnik. Cities: 15,000 gold, 8,000 XP.

No Honor Among Thieves

(Umova: can't wait for the quest An Uninvited Guest)

We take care of the Aernst Castle camp. We speak with the leader of the bandits in the name of Maul. Vіn ask either to drive in 10 representatives of the enemy bandy, or to know the guardian who is on the way.

1 option.

2 option. Idemo in the cob of Cassardis, at the hotel we know a robber-hunter on the Pike name. When roaming with him, we select the phrase “to surrender to the caress of the robbers”. Bandit out of town.

We turn at the tabir, Maul pay us 4000 gold, 3500 XP.

The board is deaf at the Gran Sored hotel. Right hand behind the door.

7. In the service of the duke
Dragon's Dogma: Dark Arisen Walkthrough


Come to Court

If we want to 2 of 4 captain Maximilian, we have the opportunity to see the Duke (Duke) himself, who will rule the whole earth.

(As far as we know, then all incomplete plot and supplementary quests will be considered, as well as the attraction of monsters and quests supplemented by Dark Arisen. It will be impossible to visit them later, it will be necessary to complete them before going to the Duke).

They let us through at the quarter near the castle, the pishaks stop ringing. Entering the budіvlyu, mіstsevy blazen to lead us to the main hall and put on us a blazne kovpak. All the officers gathered at the hall, the girls Mercedes and young Julien were right there. Duke Edmun Dragonsbane rob us at the faces. Let's go out of the castle.



Arousing suspension

At the exit from the castle, the right-handed Bachimo Duchess by the garden. Let’s go with her, we’ll continue to talk, until she’s got a blasphemous kovpak from us. (If we don’t talk to the duchess at once, then we don’t have to show up with additional quests related to her).

We turn at the castle, at the hall we say to the servant Mirabelle. The maiden gives us the duchess's ladyship to chime in with us, but we can only work at night. We sleep in the hotel until night, we come to the garden of the levoruch castle at the entrance. We know from the servants of Mirabelle that the duchess checks us at her room at the high porch. And at night it was fenced off to walk around with a castle, so that they would help us to protect us, then they would put us in the yard. Seeing Mirabelle, we must dress the servants, change our clothes, so that the guards do not mark us from afar.

We enter the castle from the left side service doors. We don’t go and don’t come close to the guards who are patrolling. Without remembering, we go to the central hall, climbing on top of another hall, with a left-handed hand we rise on a sprat on top. Mіstkom passable in okrema I carry over the sea.

At the kіmnati vіdbuvаєєtsya pachennya from the duchess. Ale raptov, the duke himself comes and, in the wake of an unintelligent messenger, begins to strangle the girl. Shchob uriatuvati її, we have to get out of ukrittya. As a result, they will bind us.

Trochy late in the cell, the duchess will come before us, ask again, and hand over the keys. Vіdkrivaєmo ї ґrati, vіdkrivаєmo to the extreme right camera, through it we get into the hole. We take the prison robe, we put on our armor. Quest completed.

(Cheering at the vault does not in any way affect our reputation, and then we can walk around the castle, but only a day).


At the first exit from the castle, the officer Ser Alvert will come to us and tell us that we have been working. To take away the upcoming plot, turn around the castle, near the central hall, move with the Aldous guard. The new one has two quests for us.

Griffin's Bane

Task: take the fate of the griffin.

We see from the capital through the pivdenno-zahіdnu gate, we see the army of faces, together with them we go to the hiatus. Persons rule the ambush on pivdennih skele. Bachimo assigned a region of the earth, there it is required to put the bait. The charge on the skeletons is to play the goblins, we beat them in, we bring the body of the goblins to the appointed place.

A majestic griffin appears at the window. Check if the wines fall to the ground and attack yoga. On horseback, it’s better not to climb a griffin; It’s better to trust the pishak on the right. As soon as the griffin disappears from sight, I carry the bait again at the assigned place.

Having spent half of his health, the griffin will fly near the Colosseum on the birch. We should follow him at the beer-like corner of the global map. On the way we see bandits, harpies, stone golems. the bandits are more unsafe, better yet, walk past them.

We get to the majestic zanedbany Cutlass Cape Coliseum. (It is better to deprive the stone of teleportation at the entrance). Climbing to the top of the forest, the griffin attacks us until it is necessary to roll in it. I shoot melee attacks on the wooden parts of the gates, so that I can go far.

On the central arena, we continue the battle with the griffin. Under the hour of battle, the Indian Sreffen will come to the rescue, attacking with mass fire spells. Peremіgshi, turn to the capital to the radnik, we will take 27,000 gold, 25,000 XP.

Trials and Tribulations

Zavdannya: choose to prove, reconfirm 4 days.

Bagach Fornival is suspected of sovereign health. We need to choose to prove that z'yasuvati, chi is guilty.

A few people are needed, we take their certificates: 1 person at the palace, the wealthy one himself, that yogo donka, the priest at the cathedral, hanged with 3 people, now the stinks linger about watering under the tree. One person is known beyond the borders of the capital - at the pivnіch fort. One more person is not mentioned, but with her you can talk about the one on the right - tse Ansell from Xardis.

Take your proof, let's take them to the duke's guardian. What can we do ourselves, what can we say, and what can we not show to the court. After that check 4 days, the docks will not be faulted. After the completion of the term, we go to the trading area, marveling at the huge court over the riches.

The Wyrmking's Ring

(Also the additional quest The Conspirators has not yet been beaten, there will be failures).

Task: find out about the villains, who robbed the duke's ring.

There are a number of eyewitnesses: guardian Ser Tedrick at the entrance to the palace, Pering's servant at the auxiliary entrance, officer Ser Gyles on another version, clerk Ambrose. We are talking again from the Aldous radnik. If we speak with people on behalf of Mellard in an officer's booth in a rich quarter, get us out and direct us to a gang of villains.

From the capital we go to the cave Ancient Quarry. Seriously fighting with a gang of robbers on the choli with the magician Salomet.

Let's turn to the guard. Opituyemo seller Brice on the main square. Idemo at the Bluemoon Tower at the pivnіchno-shіdku kutka of the global map. (Yakscho flooded the stone there, it is possible to teleport quickly).

In the arena of the Coliseum, once again we fought with the chaklun, after the victory we took away the Wyrmking's Ring. Vіdnosima yogo radnik, otrimuєmo 30,000 gold, 30,000 XP.

Pride Before a Fall

In the army, a riot broke out in the night, we need to rise up from the cim. We speak from the girl's Mercedes on the other side of the palace.

Virushaemo on pivnіchnu garrison vzhu Windbluff Tower. At the inner courtyard there is a bachimo, like soldiers are fighting one by one. We can take the fate (but I won’t win again, the deaky soldiers spend all their health, but don’t drive in).

Let me know, Bachimo dialogue between Mercedes and Julien. The duke's two leading generals fought a duel in power. Julien appeared as the very black face - one of the three hardliners. Having offended the generals, ask not to stray into their bіy vіch-na-vіch. If we still hit Julien, then Mercedes will stop fighting, and we will pass the duel for our fate. The result is to remake Julien, after which the wines are taken from the battlefield.

Let's turn to Adonis and remember about those that happened.

Honor and Treachery

Let's take the devil's zavdannya, let's go to Waycastle - a place through a gorge in the middle of the road between the capital and Kassardis. Ale, raptovo, we know that there is an attack on the capital, quickly turning around.

Above the wheat fields, the monster Cockatrice flies - a majestic brittle bird. Our task is to secure three warehouses of boxes with provisions, which are left out, all the rest are already in the bedroom. Boss is not safe, he lets go of the dust for himself, as it strengthens our ruhi. Before the blast attack, the birds pick up again for a long time, at the same time it is necessary to tick yaknaydali. so it is necessary to writhe in the face of brittle spittles.

Overcoming such a monster is already easy, but for the time being it is not necessary. We only need to give him one healthy wife, after which the birds fly out of the country. 40,000 gold, 15,000 XP will be taken from the city.

Reward and Responsibility

The Duke calls us to himself. Climb to the other over the castle, let's go to the far room to the yoga room. Idemo followed the duke at the treasury. For our miraculous service, the duke gives us a special cloak Paladin's Mantle.

Additional missions for Gran Soren

Rise of the Fallen(Ser Maximilian)

Head: Listen to a secret rozmov.

Maximilian, it seems to us that near the city under the central bridge across the river, it is planned to be a member of the cult. We come to this point in the night, finish it, we hear two people in overalls rozmov. If it comes to a person who has lost it, we can buy a key from her for 10,000 gold, or take it by force.

With the help of the key we will go to The Catacombs, where we have previously practiced the cult of Salvation. It’s better to go through the nearest entrance - under the bridge to the pivnichny entrance from the capital. At the stove we reach the elevator, climb to the top. Here, the door is closed and it is consumed in the earlier untied part of the underground.

We walk through narrow corridors, driving in the undead cultists and viklikans. The distant path is blocking the door, for seeing those it is necessary to select 5 green spheres. We look at all the tombs that lie, so stand upright. Most of the spheres lie at the blind corners, one sphere is in the middle of the pivdenny corridor, another one is on the lower version in front of the closed gates.

Open the door, go through to the necromancer Balsa. Znischuyemo yogo screaming skeletons, zombies, we finish the cultist who is gone.


witch hunt

(Umova: Lost and Found quest, guilty buti vikonaniy)

On the trading square I can smell three dwellers, the stench is talking about the attack of the villagers on the witches' booths at Witchwood.

An hour for the quest of the surroundings, so that we will see it again, we will break into the forest of Witchwood. Bіlya budinku bachimo natovp people, but stench so i do not reach the hutini, the call is activated by the stone golem. People are ticking, and we have to fight barefoot.

The greater body of the golem is indifferent. To make you shkodi, it is necessary to beat for the dekilkom with purple seals, the stench is stashed: on the back, on the head, on the hands, on the hands, on the knees, on the feet.

Having beaten the golem, we can pass at the door under the tree, as if protecting the wine. On the stove we pass to the other part of the forest, we know Selena and її mother Sophia (Sofiah).


Idol Worship

On the trading square we go to the store, the salesman Caxton ask you to bring one of three idols.

It is necessary to bring the merchant one of the three idols:

1. Bronze Idol (one can be found at Witchwood at the house of witches on the vіknі, the other at the Hillfigure Knoll stove, the left hand from the Dragonforged elder);

2. Silver Idol (give for the quest "Put the Eye Out" - kill 1 cyclops, you can take it on the doshtsi in the guild of pishakiv);

3. Gold Idol (rewards for the additional Escort Duty quest).

In addition, if the idol is handed over to the merchant, it is necessary to have new unique items to show up at the new one in the store.


Supplier's Demand

(Umova: Guilty buti vikonani quest "Guard Duty")

At the pvdenno-shidny hut, you can see Magdalene's houses, we know that she opened her Madeleine's Shop.

Magdalena ask us for one of the idols, like the quest "Idol Worship". Verishuyemo, to which merchant I give an idol. (You can make a copy for 180,000 gold, but you won't be born).

The Conspirators

On another version of the castle, we speak of people in the name of Fedel. Vіn ask to speak with him at the night time, finish by the garden right-hander in the castle. At night, we come to the mist, for the next hour we check the appearance of Fedel. Knowledge of this problem: it is necessary to know the leaf that has been used here at Soulflayer Canyon.

Virushaemo at the indicated place. Roztashuvannya leaf vіdrazu well be seen, take yoga, turn to the capital.

At the entrance to the capital, the guard ask for a sheet of youma. We choose, give the leaf to the guard or Fedel. Otherwise, we can go to The Black Cat store, make a duplicate of the sheet, and hand it in as a whole.

Additional missions beyond the borders of the capital

Additional works in Kassardis

An Innocent Man(Tomlin)

On the beach or in the house of the elder of the village, we see the lad Tomlin. Vіn to ask for clarification about Yogo Batka, who had attacked the capital, but did not turn around.

At the capital, one of the guards will steal to the palace, or the Flavian merchant on the central square. We know that the father was imprisoned until the prison.

We need to take two Skeleton Keys with us (we can buy them from The Black Cat store, or combine them with Hunk of Ore and Shackles). I'm going to the castle, we're going down to the basement, we're looking at the camera, we're going to look at it, we're going to the other side. We see people through a secret tunnel in the net. At the exit we are the owl Tomlin, at once the stench leaves the place. Take 10,000 gold, 6,000 XP.

Farewell, Valmiro

(Umova: A Dying of Curiocity quest A Dying of Curiocity)

At Kassardis, we go to the wooden pier, the lion-handed one, on the high ground, stands Valmiro, which was previously believed. Now you should ask us to help you to pick up the trip. Youmu needs to bring 4 items:

1. Potent Greenwarish - we mix Greenwarish grass with a Sweet Pollen bear.

2. Lantern - see your own lamp.

3. Sour Ambrosial Meat - Meat can be found in one of the crates by the Ancient Quarry stove on the way out of the capital.

4. Pilgrim's Charm - a talisman to sell rich Furnival and trade Madeleine.

After removing all the items, ask Valmiro to carry the boxes to his own. Quest Viconano.

8. Final missions
Dragon's Dogma: Dark Arisen Walkthrough


Deny Salvation

We know that the enemies have occupied our greatest fortress Greatwall. Virushaєmo there, we need a distance from the pivnіchno-zahіdny kuta of the global map.

According to the price, goblins, robbers, cyclopses, chimeras. In one place, in the middle of the road, they went through a checkpoint, occupied by robbers-girls.


Thick as Thieves

If you go to The Ruins of Heavenspeak Fort, the doors will be closed, you can leave on the left skill. The cross-dressing girls-robbers do not attack us, but if we see Ophis in the room, they will attack us, and then we will all get drunk.

In order to avoid the conflict, in our corral we must be women, and we can disguise men in women's cloth. If you want to talk to Ophis, you should take into account the quest.

Bіlya vorіt know the maiden Betiah, out to ask the Cyclops, the domestic creature Ophis, to infuriate. Idemo far to the west, behind a wooden palisade we know a non-aggressive cyclops. Drive in the nearest goblin, bring the body to the Cyclops. pleading miraculously, turn to the girls, take away the city.


We get to the Greatwall fort. in front of the entrance we fill up the stone of teleportation, we buy the best trade.

At the inner courtyard, ogres were fighting from two. Idemo at the fort, at the narrow corridors fighting necromancers. Here, there are lights of celin in the walls, you can break them, as if throwing a bow with a vibrator at them. In one of the rooms there is a chimera, you can shoot from the ball, which is right there.

On the upper Maidanchik, fighting barefoot. Likhodiy at the black hoodie called out two archivists. Boss fly in repeats and constantly call out skeleton faces and skeletons of magicians. You can shoot at them from afar, but against such attacks, the stench is even stronger. It is best to attack the bosses with swords, if the stench of Timchas falls to the ground.

At the same hour, the head dashing climbed to the top of the fort. Vіn yells of an ancient dragon, ale the dragon when landing on death is a typography of lihodіya. Spilkuёmos іz dragon.

The Final Battle

Virushaemo to the old Dragonforged at the Hillfigure Knoll furnace. We have a new knowledge, de shukati the dragon, and how to fight with it. Let's take the key.

We turn at the Greatwall fort, with the key we open the underground, we get to the new location by the stove.

We hopped in The Tained Mountain Temple - there, de vіdbuvavsya prologue gri. Once again, the monsters became richly strong, and they turned purple. According to the price, lizards, skeletons, goblins are driven in. At the great hall we fought from Chimera. After that, we stand up on all 4 pressure plates, opening the gates to the dragon hall.

Having drunk a dragon full of our beloved character (there will be that NPC, to whom we gave a special ticket or a heel, and if we didn’t show sympathy to anyone, then it will be the character with whom we spoke the rest of the time).

We are given a choice:

1) get rid of the death of a kohan / loved one, move in the battle, and take away the dragon’s right to be a new duke;

2) vryatuvati kokhanoy / in love, with whom you may buti, the battle with the dragon is foldable.



Bos: Dragon

Ryatuemo NPC and start fighting. Nezabar happened to leave the hall, by a narrow corridor into the fire of the dragon. Boss is stuck in the end of the corridor, we can hit it on yoga paschi. And if we let the fire out, let's go for the stone. Vibіgaєmo name, stribаєmo on zlamanih bridges between vezhami. Climbing to the top of another veil, chіplyaєmos for the dragon. While the dragon is flying, let's take it along the spikes on our back, we get to the cottage, which shines, and hits.

The dragon throws us into a circle, and here the main phase of the battle begins. If the dragon fly at the sky, or I sit on the temple, I run to the edge of the location, shoot from the ballista, but the dragon їx is already swept away.

In the spill of the dragon's mass is a wound that shines on the breasts. Spells and spells were shot at painful points of little effect. Archers with a sniper novice help here kindly, they add half the health of the wife for the skin of the settlements. We need to climb on the front paws on the monster to the chest and hit him with a sword. To spend more time on the monsters, and not to see, it’s a constant p’mo of vitrivality. The dragon can throw us down, grabbing with his hand, every now and then we swindle it, or we climb onto the monster again.

Having overcome the dragon, Bachimo like an old man Dragonforged rises to drink, and the duke spends his youth. We titri.

9. Dayless
Dragon's Dogma: Dark Arisen Walkthrough

A warm welcome

Ale gra has not yet ended. We drop by our booth in Kassardis. Poruch young witch that Quina. All the armor that was put on us during the hour of the battle with the barefoot, takes the maximum level of hardness - Dragon Forged. Inventory now has a unique Godsbane blade.


Doshka goloshen in Kassardis.

We turn back to the capital, Bachimo, that the entire quarter collapsed at the edge. We say be-yakim of the guards. Idemo to the castle, climb to the other one on top to the duke's office.

The duke calls us with lies about the victory over the dragon and begins to attack us. It is easy to overwhelm the old, to the one who has spent all his strength. Under the hour of the battle, we get to the balcony, the guards go into the sound. The Duke will deafen the persecution of us. Let's move in from the capital. We are repelled by the collapsed quarter. From the bottom of the earth, the gloomy harpy begins to fly, and we fall down.

Let's go to the Everfall location, but before that we went down by twin descents. We are constantly falling into the bottomless ravine. You can land on one of the beach balconies, spending 200 health on landing (by pressing the F key, you can land safely). And if we fly to the bottom, then we will appear again in the sky and fly from the very top. Falling onto the upper balcony, you can go through the new one to the underground of the Guild of Pishakiv, and call out to the street.


Doshka goloshen in the underground Guild of Pishakiv.

Type Different Sky 1

You need to click on the Badge of Vows icons. Cassardis. At the dakha booth under the church, de knew the book was spent. Climbing on the trumpets, the badge is on it.

Type Different Sky 2

Cassardis. At the top of the side booth.

Type Different Sky 3

Cassardis. There is a fisherman's booth on the dahu, the badge is at the bird's nest.

Type Different Sky 4

Cassardis. On the pivnіchno-shіdnіy skelі it is neatly zіstribuєmo down, we go into the oven, we know the badge behind the grave.

Type Different Sky 5

Territory at the entrance to the capital. Climbing along the whiplash to the top of the Ulamka Bridge. We take the fence icon.

Type Different Sky 6

Territory at the entrance to the capital. Climbing to the front of the high, with it, or under the streak (at the archer) or levitation (at the magician) re-attached to the days of life. Take the trumpet icon.

Fathom Deep

The cannon on the top balcony of Everfall tells us that we need 20 Wakestones. We can take away, driving in various bosses on the lower surfaces.

Bee with an eye. On the back of the head, attack the eye itself. Check it out, if around the serpent-springs teleport and show up on the ground, it’s ok. If you don’t run out of tsilih vodrostkіv on the oci, we attack the new one and start to add health. 2 Wakestones are taken for victory.

Chamber of Apprehension. Fight with two birds-cocks.

Chamber of Distress. Harpies and wolves, for one of the monsters they give one resurrection stone. Dali passable to the hall, where the dragon screams.

reach
Dragon's Dogma: Dark Arisen Walkthrough

Dosyagnennya " Servitude» (Requisition)
Fly to the new world.
Specially programm for the senshal. You can quickly kill self-destruction by stoking the Godsblane dagger.
Dosyagnennya " Peace" (World)
Find a porch in illusions.
Peremagayemo seynshal dvichi. It is possible to appear forward or backward at the illusory world. Just go back, you will see Cassardis there, let's go to the gate.
Dosyagnennya " Mercy» (Mercy)
Lock up your virok.
If you are with a senshal, at the last moment you can save your pishak with the words "I'm with you to the end, master!". Just vdarte yogo at the moment. If you don't hit yoga, you'll kill you and you'll go to the end of Servitude.
Dosyagnennya " Closure»(Completed)
Give us a thumbs up.
After the battle with the senshal, then move with him, and you will become the new senshal of this world. Then pierce yourself with the blade of Godsbane.

If you go through the game in online mode, then when you go through the game again, the new senshal Arizen will be some other vipadic grave.

If you finish the game offline, when you move on, your last character and your head pishak will be the new senshal. Here is an old order: “The king is dead. Long live the king."

Entry

Dragon's Dogma is richer, it can be lower at first glance. It has absolutely no obvious nuances and mechanics. With whom, often, if you know, it appears already better. miraculous grue, ale, it’s possible, and veterans can also know a new cicave for themselves.

I will popovnyuvatimu tse ker_vnitstvo in the world of my passage of the gr and the appearance of new information.

Gris

This information will be valuable for those who play on the keyboard.

On the keys 1-5, you can recognize the items of the swedish victoria (only in the category "Curatives" plus Lantern. Just select the desired item and press the number).

The key to access the inventory (by locking I) when exiting the menu (using ESC) allows you to quickly save the game without going into the Save / Quit submenu.
Obviously, these are obvious speeches, but I did not mention them again.

Now about not even obvious speeches. Deyakі klavishі mayut doublyuyuchi klavіshi, yakі nіyak nіyak nіyak nіyak аlе better recognized for zamovchuvannyam.
Enter=E
ins = ctrl
PageUp=Alt
Shift (for locking) allows you to change the duration of the cast spell.
Caps Lock

It was especially easy for me to reassign inventory from "I" to "Tab". In this rank, all the management is under the guard of the left hand.

I decided to fix this year, I wanted to turn on the keyboard hints (the stench is forgotten quickly, but take up a decent piece of the screen) and the cinematographic camera (as it was inadvertently focused on the pishak, it was good luck for someone to go there).

Character creation

On the other hand, depending on the riches of other mountains, the character’s identity does not affect anything, in DD, at this stage, there are a couple of parameters that directly affect the gameplay.

Zrist


Chim is a hero, tim:
  • more yoga vaga
  • dove yogo legs that swidkіst resuvannya (but not sprint)
  • longer than the yoga of the hand and wider than the swing of the throw (greater radius)
  • hang lighter more and you can go deeper by the water without extinguishing yoga
It is easier for high heroes to reach high ledges (not overwritten?) and low ones can slip through among some gigantic monsters (like cyclops) and penetrate into the area from a low stele.

This is one of the key parameters. The hero’s team assigns his status, and the enemy’s rank is embodied in low parameters.

Waga character

Addition

Renovation of stone

Vitrati stameni

Sweatpants

Opirnіst knockdown

Vaga, what to transfer (max)

much easier

duzhe shvidka

too low

arch vase

too low

The maximum vaga that can be transferred, in his line, is the boundary between the interests of the character. Usy is based on 6 steps of advancement - slightly light, easy, medium, important, somewhat important, that transition. The more enchanting the character, the more vindicated the stamina and the more її inspiring. Also, the zavantazhenistvo vplivaє swidkіst sprint.

Chim is an important hero, tim:

  • a larger supply of stamina wines
  • more yogo rozmir (hitbox) that imovirnіst evil blow
  • better opirnіst to spend rіvnovagi (stagger) and beaten from nіg (knockdown)
  • quicker activating pressure plates
  • folded monsters yoga in the air
  • it’s easier for you to knock down and squeeze the monster to the ground with a powerful vaga
Under the hour of fire, there will be a sprinkling of ways to change the name of the character. Cosmetic changes can be carried out in the Gran Soren perforation (braiding, make-up thinly). You can change your character's identity again for additional Art of Metamorphosis items (once per game) and Secret of Metamorphosis (only available after completing the main story) - they are sold by Johnathan at Tabora (The Encampment).

Character Development - Parameters

The grі іsnuyut two different rivnі - the riven of the character and the riven of the class. A permit for their promotion is given for driving in monsters and completing quests. The maximum character rating is 200, the maximum class rating is 9.

Grіє has six main parameters.

  • Health (Health or HP)
  • Stamina or Vitrivality (Stamina)
  • Strength (Strength) - pushing physical Skoda
  • Magic (Magick)
  • Zakhist (Defense) - protects against physical harm
  • Magic defense (Magick Defense) - defends against magical shodi
The main parameters are automatically increased at the time of the character's level promotion, fallow in the production class. For the skin class, its value of additives. With this stink, they change fallowly in the river - the thresholds are as follows: up to 10 rubles, in the 11 to 100 and in the 101 to 200 rubles. The axis is for example equal to the table of the increase in the main parameters for the classes equal to 20.

20 rіven

Healthy

magic zakhist


Іsnuyut tsіli strategії - a class with a kaki range of rivnіv treba grati, sob, for example, to take a character with an ideal set of parametrіv. My pleasure - if you play it up, then play it more like you and if you want - take more fun. Leave ideal characters on the next step. Well, if you want to try it, you can try it.

Character development - classy

In total, there are 9 classes in the group - three main ones, three prosynuts and three hybrids. The first 10 equals of a character in the rank for one of the main classes. If you reach the 10th class, you can change it to any other at the Gran Soren hotel.

Viber class vplivaє on the following:

  • the value of the increase in the main parameters when removing the character's equals
  • gaining armor and armor, so you can win
  • nabіr die, yakі you can win
The leather class can have its own riven, which can be pumped independently from the character’s riven. When changing the class, it is necessary to pump the same rhinestone again, but if I turn again to the front class, then the rhinestone will be the one that was within reach of the past time. With a new skin class, new ones become available for marriage. Usy is nine equal to the class.

Dragon's Dogma: Dark Arisen- game in the genre of RPG in the open world with elements of slusher Devil May Cryі Dark Souls created by Capcom retailers. Gra bula was released on May 22, 2012 on Xbox 360 and PS3. And on PC, Dragon's Dogma with exclusive additions was released on September 15, 2016.

Rozrobka gri

Gra bula was broken up by the wild forces of Capcom's spivrobitniks, who put their hand on the games of the series. resident evil, DMCі breath of fire. For some reason, Capcom is planning to develop a successful RPG project, immediately after the release of the PC game, prote not turning off the port on the console of the new generation XONE and PS4.

Features of Gris

In Dragon's Dogma, graves give a choice between classes of characters, such as Fighters, Warriors, Paladins, Beating and others, about the skin of them, if possible, we can discuss in our book. The playing process of the skin class drastically changes one kind of one. One of the tricks of the game є rozpodil roles and giving commands at any moment of the game. So, you can give an order to one of the members of your paddock - NPC under the management II, I think the system we could watch in dragon age.

Also, grі є function of occlusion, as it is widely presented to us in grі Shadow of Colossus i haven't seen it yet Last Guardian. It is out of itself a battle with massive bosses, in which you happen to climb on a majestic body in order to know a new pain point. As soon as you make a spear of blows, you happen to know more sprat points on other parts of the body of the barefoot.

Dragon's Dogma can boast of the breadth of the open world, nothing is different from what such mastodons do like TES: Skyrimі Fallout. For an addendum to this place, that path cannot be passed empty, the city has about 300 NPCs with its own dialogues and a bunch of different functions. Graveets can learn the basic information from the NPC, sell that equipment, buy it for the city, complete quests. The grіє has a system of constant light in which you happen to fight against monsters at the night time.

The city is crushed in such a rank that it is possible for an ordinary grave to rise in it with no less strong knowledge of the RPG genre. For such gravity itself, it is possible to hire strong NPCs, so that they will be allowed to fight in their places, and the graves will lose more than their courage for waging battle, punishing the right-handed and left-handed. You will need about 120 years to complete all the games, this includes a story campaign for 40-50 years, as well as 80 years to complete side quests.

Our guides

In this guide you will know:

  1. The passage of the main plot line from the covert explanations.
  2. Tactics and boss fights.
  3. Classes of characters
  4. Mystic exploration of NPCs with side quests and the passage of them.
  5. Detailed Bestiary, which will help you in the fight against singing monsters.
  6. Miscellaneous armor and Zbroї in Dragon's Dogma: Dark Arisen, as well as exclusive content recognized for the version of gri on the PC.
  7. For the sake of beginners, some skins can share their own experience of passing Dragon Dogma.

Gra Dragon`s dogma is like a cicava RPG, with a great plot and hard battles. The only minus is the lack of care of the creators of the localization of the Russian language.

1st good, but better zerg

Not unimportant is the role played by the helpers, which we create ourselves, dress, choose our class, and check, if the stench can do more help. There are three helpers: the head one and 2 left ones who happen to change with the skin new left one, or buy more rubles for the broken eyepieces, as sometimes they are given to us for the mobile. Those who are helpers, which we hired to create a smaller gravel, Since we are separated from this other memorial service, we appreciate it, we choose a short description and give a gift item. So the very іnshі gravtsі robyat and z our pom_chnik, yakscho we're allowed to put yoga on the "earnings".

Viber class

The grіє has a low class, for which you can play the main hero. Goydayutsya stench when vikoristannі (which more you wet mobіkіv voїn, tim is stronger and shvidshe your attack, and so far) On the cob we are given the opportunity to choose one of the three classes. Warrior, mage, or ranger (middle between assassin and archer). If so, on the vіdmіnu vіd іnshih іgor, class you can change pіd hour gri. For some, you just need to know the tavern and there you can find an NPC, which in a few hours will become your usual right (forever you want to try playing some other) you can choose one of a dozen classes: warrior, ranger, mage, tank with a greatsword, archer , archmage, assassin or archer-mage. Report about skin:

  • Warrior: attacked with a sword and shield, clearly showing himself in close combat, alerting other mobs while trying to kill them.
  • Ranger: if "Legolas" shoots a cibule and 2 daggers, it's normal to fire at the enemy and it's just wonderful to climb on the bosses, knowing their different missions.
  • Magician: if you can, you can use a simple club, most often a healer, you can also throw fireballs at the enemy and buffy strike.
  • Tank: attacked with a two-handed sword, a tank for its own sake is a tank, but if you strike with a sword, it’s better not to trap.
  • Archer: already right "Legolas" with a great cibule and 2 daggers, miraculously rob from the "yzhakiv" heaps with their angry arrows.
  • Archmage: a powerful mage who can no longer heal us, when pumped into a literal sense of juggling enemies and vismoktuє from them, living for the help of an ignorant mind, but even more garnoi red haze, wielding 3 fireballs, chim vanish them to bombard others.
  • Assassin: using a sword or 2 daggers, and a cibulei or a shield, he can wield an opponent on himself and cope with bosses.
  • Archer-mage: with your own charіvny bow yakim and roaming with packs of annoying mobіv.

Plot

The plot of the gri trohi of confusion and obscurity. The head hero rushes to the beach, where the majestic dragon falls down on the new one and starts to speak telepathically. Following the roses with the dragon, our hero throws a squad, taking a sword, a cibula, or a club in his hands to choose and go ahead of us.

Battle Hour

Well, as soon as we fill up the starting place, we have to try to figure it out for the whole hour. When the opponents lie down in the hour, finish it - there, in the daytime, we killed the zgrayka of the goblins, at night the evil zombies will attack us and hatefully vimage the little ones. The nature of the battles depends on how you formed your team of 4 people (including yourself). Chi tse bude mіsivo, shooting range, but "the fuse of the show" for the help of fireballs lie only in you. It is surprising that, apart from the fact that you can simply cut your opponent, you still have a little bit of ability to beat him. You can, for example, take small stubborn goblins on your shoulders and throw them into a gorge, or throw stones and vases at you, and if you come across a barrel with fingers on your eyes, then you don’t need any magicians to create a smart fire show. Also, Dragon`s dogma has just a chic selection of different combo attacks and spells, as they appear and are used when leveling up a class.

New lvl. What did you give?

When you take a new lev, we are given eyepieces for which we can buy new combos. Posilyuyuyutsya stati and mabut usі.

AAAA, I want to tell me about_O

The very thought of me fell on the thought of mayzhe shcharazu, only I was barefooted. The bosses are in the grі іznomanіtnіshі, аnd arrogant, moreover, the battle with the “boss” most often appears spontaneous, shards of stink stink on the map without a trace and randomly. Nayprikrіshe, mayzhe kozhen bare you want to just z'isti. So, for example, at least once the hydra spun and I hvilin 3 checks while my brothers allow me to hit my head, along the way, vlashtovuchi ї th unetched, climbing up the gourd, along the way, smug with її blows of daggers. We have to climb like a mountain like a mountain, like you want to throw it off for the whole hour and try it for taste. And all the bosses have one indifferent place - the head. Ale, how important it is if the heads of the tvaruki are sprat ...

Visnovok

I deserve 10 out of 10. And my pleasure to you, don’t go to the ovens just like that, to marvel.